For the past few weeks I’ve been working on writing and testing an object oriented encapsulation of the free open source SDL and NanoVG libraries. Below is a short video clip of one of my demo programs highlighting realtime symbolic vector graphics (SVG) parsing and rendering.
This demo is a Free Pascal program which dynamically reads in SVG document files and renders them on screen. The SVG images are rendered in realtime using vector parsed data and converted to OpenGL vertex data with the help of compute shaders. Note the listing at the end of this page uses only 156 lines of code to render an SVG file!
This program has been tested and runs well on Windows, Linux, Mac, and Raspberry Pi
French
Rendu Open GL de fichiers SVG en temps réel.