DXScene is 3D hardware accelerated graphics commercial library Delphi/C++ Builder/Lazarus.
- Hardware accelerated graphics on Windows and Mac OS X
- 3D and 2D graphical editor integrated in IDE
- Powerful 3D layer containing items such as Cube, Sphere, Cone, Plane, Mesh, free Camera and Lights
- Mesh object have WPF mesh data format and 3DS, MD3 file export tool
- Powerful 2D vector engine like Adobe Flash or Microsoft WPF includes high quality shapes and controls like window, label, button, checkbox, textbox and more
- Advanced GUI engine – window, button, textbox, numberbox, memo, anglebox, list box and much much more
- Advanced skinning engine based on vector graphics styles. Cool exists styles – Dark, Modern, Vista.
- DXScene can be used to create hardware accelerated 2D applications with cool animation like CoverFlow, layer and more
- Easy to use time-based animation and transition effects
- Layered windows, Jpeg, Png, Tiff and Gif format read/write support, fast thumbnail creation
- Realtime mode for games and realtime simulations
- DXScene can be used as development tools for SCADA, GIS, CAD and KIOSK applications
- Physics simulation using Newton Game Dynamics
- Cross-platform solution available on Microsoft Windows and Apple Mac OS X
DXScene est une librairie commerciale d’accélération graphique pour DELPHI, C++ BUILDER et LAZARUS.